Published in ----> 2004
Length----> 414 pages
Duration Of Reading----> ≈about 6 hours
If you have at least minimal programming experience and want to learn to write games, then "Beginning Game Programming" is for you! The C language is the best place to start for someone who is serious about learning to write real games. Interactivity—the unique feature that sets games apart from other forms of entertainment. The power of interactivity lies in the programming that occurs behind the scenes. If you’re ready to jump into the world of programming for games, quot;Beginning C Game Programmingquot; will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals. As you cover each programming concept, you’ll create small games that demonstrate your new skills. Wrap things up by combining each major concept to create an ambitious multiple player game. Get ready to master the basics of game programming with C !
Provides a solid foundation to game programming, covering important introductory concepts and paving the way for more challenging topics.
Provides readers with a working knowledge of the terminology and basics of game programming.
Offers a glimpse of how games on retail shelves are created by using the C language with DirectX.
Teaches readers how to write full-featured 3D games using the cutting-edge tools used by professionals.