Wednesday, November 24, 2010

a perdurable a day, helps you sleep, work and play

The Lord Of The Rings and The Hobbit

Language----> English 
Published in ----> The Hobbit(1937) TLOTR(1954)
Length---->1347 pages 
Size---->13 MB 
Duration Of Reading----> ≈about 24 hours
  
    "Hobbits and wizards and Sauron--oh, my! Mild-mannered Oxford scholar John Ronald Reuel Tolkien had little inkling when he published The Hobbit; Or, There and Back Again in 1937 that, once hobbits were unleashed upon the world, there would be no turning back. Hobbits are, of course, small, furry creatures who love nothing better than a leisurely life quite free from adventure. But in that first novel and the Lord of the Rings trilogy, the hobbits Bilbo and Frodo and their elvish friends get swept up into a mighty conflict with the dragon Smaug, the dark lord Sauron (who owes much to proud Satan in Paradise Lost), the monstrous Gollum, the Cracks of Doom, and the awful power of the magical Ring. The four books' characters--good and evil--are recognizably human, and the realism is deepened by the magnificent detail of the vast parallel world Tolkien devised, inspired partly by his influential Anglo-Saxon scholarship and his Christian beliefs. (He disapproved of the relative sparseness of detail in the comparable allegorical fantasy his friend C.S. Lewis dreamed up in The Chronicles of Narnia, though he knew Lewis had spun a page-turning yarn.) It has been estimated that one-tenth of all paperbacks sold can trace their ancestry to J.R.R. Tolkien. But even if we had never gotten Robert Jordan's The Path of Daggers and the whole fantasy genre Tolkien inadvertently created by bringing the hobbits so richly to life, Tolkien's epic about the Ring would have left our world enhanced by enchantment." --Tim Appelo

The Lord Of The Rings and The Hobbit

Language----> English 
Published in ----> The Hobbit(1937) TLOTR(1954)
Length---->1347 pages 
Size---->13 MB 
Duration Of Reading----> ≈about 24 hours
  
    "Hobbits and wizards and Sauron--oh, my! Mild-mannered Oxford scholar John Ronald Reuel Tolkien had little inkling when he published The Hobbit; Or, There and Back Again in 1937 that, once hobbits were unleashed upon the world, there would be no turning back. Hobbits are, of course, small, furry creatures who love nothing better than a leisurely life quite free from adventure. But in that first novel and the Lord of the Rings trilogy, the hobbits Bilbo and Frodo and their elvish friends get swept up into a mighty conflict with the dragon Smaug, the dark lord Sauron (who owes much to proud Satan in Paradise Lost), the monstrous Gollum, the Cracks of Doom, and the awful power of the magical Ring. The four books' characters--good and evil--are recognizably human, and the realism is deepened by the magnificent detail of the vast parallel world Tolkien devised, inspired partly by his influential Anglo-Saxon scholarship and his Christian beliefs. (He disapproved of the relative sparseness of detail in the comparable allegorical fantasy his friend C.S. Lewis dreamed up in The Chronicles of Narnia, though he knew Lewis had spun a page-turning yarn.) It has been estimated that one-tenth of all paperbacks sold can trace their ancestry to J.R.R. Tolkien. But even if we had never gotten Robert Jordan's The Path of Daggers and the whole fantasy genre Tolkien inadvertently created by bringing the hobbits so richly to life, Tolkien's epic about the Ring would have left our world enhanced by enchantment." --Tim Appelo

Beginning Game Programming


Language----> English
Published in ----> 2004
Length----> 414 pages
Duration Of Reading----> ≈about 6 hours

      If you have at least minimal programming experience and want to learn to write games, then "Beginning Game Programming" is for you! The C language is the best place to start for someone who is serious about learning to write real games. Interactivity—the unique feature that sets games apart from other forms of entertainment. The power of interactivity lies in the programming that occurs behind the scenes. If you’re ready to jump into the world of programming for games, quot;Beginning C Game Programmingquot; will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals. As you cover each programming concept, you’ll create small games that demonstrate your new skills. Wrap things up by combining each major concept to create an ambitious multiple player game. Get ready to master the basics of game programming with C !

 Provides a solid foundation to game programming, covering important introductory concepts and paving the way for more challenging topics. 
Provides readers with a working knowledge of the terminology and basics of game programming.
Offers a glimpse of how games on retail shelves are created by using the C language with DirectX.
Teaches readers how to write full-featured 3D games using the cutting-edge tools used by professionals.
  1. http://depositfiles.com/files/d7q5r3ecp
  2. http://uploading.com/files/7emb96m1/Beginning%2BGame%2BProgramming.rar/ 

Monday, November 22, 2010

A Tale of Two Cities


          Language----> English
          Published in ----> 1859
          Length----> 670 pages 
          Duration Of Reading----> ≈about 12 hours 

  


After eighteen years as a political prisoner in the Bastille, the ageing Doctor Manette is finally released and reunited with his daughter in England. There the lives of two very different men, Charles Darnay, an exiled French aristocrat, and Sydney Carton, a disreputable but brilliant English lawyer, become enmeshed through their love for Lucie Manette. From the tranquil roads of London, they are drawn against their will to the vengeful, bloodstained streets of Paris at the height of the Reign of Terror, and they soon fall under the lethal shadow of La Guillotine.

Best-Selling Single-Volume Book(Sold Over 200 Million Copies) According to Wikipedia---->http://en.wikipedia.org/wiki/List_of_best-selling_books


Pencil Drawing Techniques


      Language----> English
      Published in ----> 1984
      Length----> 144 pages 
      Max Duration----> ≈about 90 minutes   

       

      Description:Here is a really good book for the artist who wants to develop his or her pencil drawing abilities, whether it's to improve your preliminary sketch work, or to create beautiful pencil drawings complete in their own right. Pencil Drawing Techniques brings together six of today's best artists, all of whom are incredibly fine instructors as well.

     The artists show you how to develop your skill and ability in handling pencil technique. Ferdinand Petrie shows you how to handle pencils and produce a controlled variety of lines, values, and textures. Then he shows you exactly how to use these techniques to draw landscapes in a range of styles and compositions.

     Rudy De Reyna explains pencil basics, and explores perspective, size relationships, form, and structure. Douglas grave teaches you how to begin drawing portraits by building a drawing step-by-step. Norman Dams and Joe Singer demonstrate how you can use the pencil to produce spectacular drawings of animals. John Blockley and Richard Bolton show you how pencil drawings can capture the essence of a subject and help you work out a plan for painting it. Finally, Bet Borgeson teaches you all the secrets of colored pencil work and demonstrates a whole new dimension.

     The book is divided into seven sections: how to handle a pencil, fundamentals of drawing, drawing landscapes, drawing portraits, drawing animals, drawing for watercolors, and handling color pencils. The copious illustrations show in detail how the artists use their techniques. For the artist who uses the pencil, Pencil Drawing Techniques is an an excellent instructional book of ideas for using the pencil creatively.



http://depositfiles.com/files/d8pvw1bmm

http://hotfile.com/dl/84221498/b21707c/Pencil_Drawing_Techniques_by_David_Lewis.pdf.html

Strating an Online Business

 
                                                                                                                                                                      Want to start an online business than you will find this book as the BEST.   





  1. Delivers all the know-how would-be online entrepreneurs need to get their business off the ground, from identifying a market need and choosing a Web hosting service to securing transactions and attracting customers   
  2.  The book has been fully revamped with new coverage of setting up Amazon, Yahoo!, and other storefronts; running an eBay business; building profits via affiliate programs and middlemen; improving rankings on Google and other search engines; securing sites with firewalls; monitoring site traffic; and blogging
  3.  Completely updated throughout, with new profiles of successful online businesses, a revised directory of Internet business resources (now available on the book's companion Web site), and the latest on advertising techniques and legal and tax requirements
  4.  Contains helpful examples of businesses that survived the dot-com bust and continue to thrive, plus examples of strategies to avoid     
 To sum up this book contains every single way of making money online and you won't believe how easy it is.

http://hotfile.com/dl/84210581/3972397/starting_online_buziness.pdf.html                                                                                                                                        

                                                                                                                                                                        

"Scorsese by Ebert"

An E-book which costs over 20$ is free just Follow the link



Just CLICK on
Scorsese by Ebert


Sunday, November 21, 2010

Free E-books

I have big amount of E-books Which I would like to share.
Day by day I will be posting them and I f there will be any requests please let me know  about it.
good luck :)

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